Sunday, February 5, 2012

Global Game Jam 2012



So, my friends and I decided to particpate in this year's Global Game Jam Singapore, a worldwide event, an initiative from the International Game Developers Association(IGDA), from 27th-29th of January, where teams have only 48 hours in which to design, create and test the game.

Since the event was hosted at Republic Polytechnic(which was our very own institute where me and my friends study at), we felt it could be an experience where we could test out our ideas. So this year's theme was 'Ouroboros".

So we began brainstorming ideas on my notepad(ideas written down in the pages/images above), which I have taken the liberty of doing so. Our representation of the theme was reanimation of the living dead, immortality. For more information, check out under my portfolio tab for the finished game.

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